Support Originality: A Follow-Up

I had an amazing response to my previous post about "supporting originality", especially within the smaller development teams. Many of the teams were extremely thankful just to be featured and it became obvious that there is a desperation for more visibility. I was afraid that the post might be portrayed as a little condescending, but … Continue reading Support Originality: A Follow-Up

The Rise, Fall and Rise of the Adventure Game

"You think you hear footsteps". Five simple words and my earliest memory of the graphic adventure genre. It was a huge responsibility for a seven year old; to be tasked with escaping a scientific research ship besieged by alien pirates. As I navigated the decks of the 'Arcada', the occasional onscreen prompt "You think you … Continue reading The Rise, Fall and Rise of the Adventure Game

Game Diary: Dark Souls III Part Two

Back to Part One 8th January – High Lord Wolnir After defeating the Abyss Watchers (eventually), Irithyll, where I would face my old nemesis Pontiff Sulyvhan, felt within touching distance. Before that happens, I would first need to negotiate through the cold, dark corridors of the Catacombs of Carthus. It is said that Carthus was once a great nation of swordsmen. … Continue reading Game Diary: Dark Souls III Part Two