The Backlog. It peers at us from the stack of games beside the TV, the back of our drawer of shame, or for the more organised, our obsessively-ordered games shelves. It's a constant reminder of our failings. The releases that have been purchased with the hope of providing countless hours of entertainment, only to be … Continue reading #LoveYourBacklog
No, this post isn't specifically about discussing 'bad sequels' in the traditional sense. I thought I'd better say that right off-the-bat before a legion of Kingdom Hearts fans come knocking at my door... I read a rather passioned comment this week in response to someone who had accused Kingdom Hearts 3 of being a bad … Continue reading Bad Sequels?
Back to Part Three 24th January - Ancient Wyvern I travelled back to the Irithyll Dungeon, not because I wanted to to revisit the deformed monstrosities that I had met before, but because it was time to walk the 'Path of the Dragon'. Defeating The Consumed King had rewarded me with a gesture allowing me to … Continue reading Game Diary: Dark Souls III Part Four
I had an amazing response to my previous post about "supporting originality", especially within the smaller development teams. Many of the teams were extremely thankful just to be featured and it became obvious that there is a desperation for more visibility. I was afraid that the post might be portrayed as a little condescending, but … Continue reading Support Originality: A Follow-Up
I write this introduction only a few short days after the colossal event in London, that revealed the next iteration of the fighting game phenomenon that is Mortal Kombat. Throughout the event, IGN threw articles up to its homepage like they were going out of fashion and you couldn't browse your social media without coming … Continue reading Support Originality!
Back to Part Two 16th January 2019 - Dancer of the Boreal Valley I took a few moments to compose myself at Firelink Shrine, and reflect on my journey so far. Three Lords of Cinder had fallen to my blade; their ashes now returned to each of their thrones, and I was sure I would … Continue reading Game Diary: Dark Souls III Part Three
"You think you hear footsteps". Five simple words and my earliest memory of the graphic adventure genre. It was a huge responsibility for a seven year old; to be tasked with escaping a scientific research ship besieged by alien pirates. As I navigated the decks of the 'Arcada', the occasional onscreen prompt "You think you … Continue reading The Rise, Fall and Rise of the Adventure Game